My work
Here is a showcase of my most recent projects, please enjoy

Norse Green Goblin
What would happen if one of the most iconic villains was sent back in time to the viking era, how can he adapt to the times, how he will look. These questions let me to design an armor for the Goblin that fits the time.

Cyberpunk Alley
I was heavily inspired by the videogames and futuristic concept art, I wanted to bring to life the alley of the future cities, how the props would look and the idea of lights always on, a city that never sleeps.

Skull Cave Concept Art
This Concept art was born from a series of thumbnails based in some of my fears and post apocalyptic places. This one in particular caught my attention and I decided to make it better, add some lava and give life to the skull.

Miles Morales
I created the replica of this Spider-Man art from the Miles Morales game, I used my color 2D style and gave honor to an amazing piece of art from an amazing game.

Space Girl Textures
I took an existing model from the internet and created a whole texture set, giving some vivid colors and personality to the character and the monster holding her.

Gundam Textures
Once again, I took an existing rigged model. Created the whole texture set from scratch and also did the UV maps for the model. The I posed it and rendered these images.

Fury Head Model
This was one of my first organic character models. I love the Darksiders series and wanted to honor my favorite character, so I modeled her head and features from scratch based concept art created for the game.

Dragonzord
This was my very first hard surface model, I wanted to do one of the most powerful zords ever, I love the power rangers series and this robot is basically my childhood.